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Dungeons & Dragons: The Twenty-Sided Tavern — North American Tour

Twenty-Sided Tavern North American Tour

Lighting design for the 2025 production of Dungeons & Dragons: The Twenty-Sided Tavern — North American Tour at North American Tour, directed by Michael Fell.

About the Lighting Design

Touring Twenty-Sided Tavern asks a hard question: what stays, and what goes? The New York rig featured 546 bulbs over the audience and several dedicated purpose LED systems across the stage. None of that can load in cleanly at a new venue every week. The tour design had to deliver the same audience experience from a fundamentally different inventory of fixtures.

The bulb canopy moved to the stage. Four battens of festoon bulbs, strategically tied and mapped to read as randomized when the audience looks up. Same magic, different position.

The LED conventional systems all became moving lights. New York could run multiple parallel conventional systems, each doing its own thing in a specific moment. So each multi-system moment got distilled into a single moving light group, asking what the original was really doing and how to deliver that intent from one fixture.

The show file Henry Wilen built for the New York flagship had to handle the fixture translations. It still adapts in real time as audience choices push the show through one of roughly three hundred thousand possible permutations. The core design held: two worlds, magic in ordinary objects, every night a slightly different story.

Twenty-Sided Tavern North American Tour Opened Sep 12, 2025

Show
Additional Writing
Conner Marx
Illustrator
Noah Ruff
Direction
Director
Michael Fell
Design
Scenic Designer
KC McGeorge
Costume Designer
KC McGeorge
Lighting Designer
Mike Wood
Sound Designer
Glenn Schuster
Projection Designer
Ruby O'BrienDerek Christensen
Show Control Designer
Chet Miller
Lighting Team
Associate Lighting Designer
Abby May
Programmer
Henry Wilen
Production Electrician
Olivia Doniphan
Lighting Shop
4Wall (Rep: Markus Johnson )
Production
Properties Master
Dekayla Craigg

About the Show

A stage production combining actual play, improv, and immersive theater as a player-cast navigates a Dungeons & Dragons adventure set in the Forgotten Realms. Audience participation ranges from select audience members joining the cast on stage to browser-based voting that determines what happens next, so no two performances unfold the same way. The first scenario, Carriers of Chaos, was created by David Carpenter, David Andrew Laws and Sarah Davis Reynolds; a second adventure, The Tomb of Havoc, was created by Carpenter and director Michael Fell with additional writing by Conner Marx.

Source: Wikipedia

Chicago Retrofit

Associate Lighting Designer
Mack Scales
Production Electrician
Michael Barahura
Programmer
Brandon Bagwell

Press

  • The technical craft here is superlative, visual storytelling at its finest, with moody and magical lighting by Mike Wood and enchanting projections by Derek Christiansen and Ruby O'Brien.

  • Moody and magical lighting by Mike Wood

  • I especially loved the lighting design from Mike Wood, helping immerse the audience into the world-building from the moment they enter the theater.

    DC Theater Arts

View all press for this show (25 items) →

Plot & Paperwork

Lighting Plot , preview

PDF · 8 pages

Lighting Plot

The blueprint for the design

Magic Sheet , preview

PDF · 1 page

Magic Sheet

Designer's channel breakdown - one page document used during tech

Shop Order , preview

PDF · 14 pages

Shop Order

The lighting equipment list submitted to the rental house. Contact info has been redacted from the PDF.