Dungeons & Dragons: The Twenty-Sided Tavern — Off-Broadway
Twenty-Sided Tavern Stage 42 New York, NY
Lighting design for the 2024 production of Dungeons & Dragons: The Twenty-Sided Tavern — Off-Broadway at Stage 42, directed by Michael Fell.
- Writer
- David Andrew Greener Laws4 shows of theirsSarah Davis Reynolds4 shows of theirsDavid Carpenter4 shows of theirs
- Additional Writing
- Conner Marx3 shows of theirs
- Illustrator
- Noah Ruff3 shows of theirs
- Director
- Michael Fell3 shows together
- Scenic Designer
- KC McGeorge4 shows together
- Costume Designer
- KC McGeorge4 shows together
- Lighting Designer
- Mike Wood
- Sound Designer
- Glenn Schuster3 shows together
- Projection Designer
- Ruby O'Brien3 shows togetherDerek Christensen3 shows together
- Show Control Designer
- Chet Miller3 shows together
- Associate Lighting Designer
- Abby May26 shows together
- Associate Lighting Designer
- Dalton Hamilton26 shows together
- Programmer
- Henry Wilen5 shows together
- Production Electrician
- Dan Mullins
- Head Electrician
- Alex Michels
- Lighting Shop
- 4Wall (Rep: Al Ridella )
- Production Stage Manager
- Samm Lynch
- Production Manager
- TINC
About the Show
A stage production combining actual play, improv, and immersive theater as a player-cast navigates a Dungeons & Dragons adventure set in the Forgotten Realms. Audience participation ranges from select audience members joining the cast on stage to browser-based voting that determines what happens next, so no two performances unfold the same way. The first scenario, Carriers of Chaos, was created by David Carpenter, David Andrew Laws and Sarah Davis Reynolds; a second adventure, The Tomb of Havoc, was created by Carpenter and director Michael Fell with additional writing by Conner Marx.
Source: Wikipedia
Cast
David Andrew Greener Laws as Dungeon MasterSarah Davis Reynolds as Tavern KeeperTyler Nowell Felix as FighterMadelyn Murphy as MageDiego F. Salinas as RogueRJ Christian as PlayerR. Alex Murray as PlayerCassidy Sledge as PlayerAlex Stompoly as Player
Production Photos
Press
Mike Wood's lighting and M. Glenn Schuster's wacky sound design (with whimsical original music by Benjamin Doherty) imbue the proceedings with a sense of magic.
With lighting that must adapt each night to audience decisions and character interactions, Lighting Designer Mike Wood and his team faced a unique task. 'Every night is a new adventure,' Wood explained. 'The audience and characters make different choices, which changes how the show unfolds. To handle this, we had to design a system that could respond in real-time to every possible twist and turn while appearing to the audience to be a natural linear playback.'
Wood was joined by a highly experienced team, including Associate Lighting Designers Dalton Hamilton and Abby May, Programmer Henry Wilen, Production Electrician Dan Mullins, and show control designer, Chet Miller from 4Wall New York. Together, they crafted a flexible lighting control system that mirrors the dynamic nature of the show.
Running over a year off-Broadway has been a dream come true, and has set us up for huge success nationwide.
Rip-roaringly funny… incredible video wall transforms the stage into literally hundreds of different settings.
The sound by M. Glenn Schuster and lighting by Mike Wood work seamlessly with the narrative, creating an immersive experience.
It's part tavern, part toy box… an adventuring party you won't want to miss.
A show that weaves the unpredictability of improv and the game itself into a feat of controlled chaos.
The cozy tavern set is elaborate, inviting, and functional. Live dice rolls are cleverly projected behind the stage, part of the immersive lighting, projection, and sound design that top off the experience.
Three actors try to pull off a mission by reacting to prompts, solving riddles and, naturally, engaging in fights.